Blog

Blog

Some of my thoughts

  • Close up of a "catseye" reflective road stud, in the middle of a road Seeing the road ahead — Catseyes and iterative design 5 months ago Having previously worked on projects where stakeholders had set a tight timeframe, and not allowed for any testing and iteration of the solution, I wanted to explore the concept of iterative design, and how it can benefit a project. I had learned as a child about the story of Percy Shaw, and how he had …
  • Office space in black and white How to improve your job search 12 months ago On average, people in the UK tech industry change jobs every two years. Having had some experience myself of the difficulties around navigating the recruitment space, I thought I would provide some insights and tips around things I have found useful. These include details such as: Defining your ideal job role, and what you want …
  • How I created the user experience for my portfolio site 2 years ago For many years, I have been using my website, SableIndustries, to represent the work that I do. However, in recent years, it has been in need of an update. This piece takes you through the process I followed in order to ensure that the website echoed the design thinking that I have learned in my work, as well as the work itself.
  • User Experience Design, a personal perspective 2 years ago User Experience Design, or UXD for short, is described in its Wikipedia entry as “the process of enhancing user satisfaction with a product by improving the usability, accessibility, and pleasure provided in the interaction with the product”. Whilst this is a sufficient summary to explain UXD in a brief way, I wanted to take the …
  • More about me… 2 years ago Introduction Part one My name is Andrew Robert Burgess, or Andy for short. I’m a User Experience Lead, having worked previously as a Graphic and Digital Designer, and a Front End Developer since I started my career in 1999. This has helped me get a really good understanding of not just the processes which go …
  • Designing notifications, or how we could learn to love our phones again 3 years ago Another day, another article providing a soul-searching insight into why quitting smartphones is the new quitting smoking. These articles seem to occur regularly in the media these days, with accounts of people who feel trapped by their overuse of their phones, how they feel that their digital life is impinging on their real life, with …
  • Designing for stressful situations 3 years ago On Saturday 13th January 2018, residents of the US State of Hawaii received an alert on their phones. Instead of a text from their relatives, or the latest football scores, the alert gave the ominous message of “BALLISTIC MISSILE THREAT INBOUND TO HAWAII. SEEK IMMEDIATE SHELTER. THIS IS NOT A DRILL”. In an environment of …
  • A new design for The Guardian 3 years ago This morning, The Guardian, the UK based newspaper, revealed a new design for their website and mobile apps, in conjunction with their release of their newspaper in a tabloid format, instead of the original broadsheet. Naturally, the design decisions of the team at the Guardian have been analysed, over and over, throughout the day by …
  • Talking with machines 5 years ago We've been working for some time to find ways to talk to machines, and one such method of late has been the idea of a purely conversational interface. This article provides a history of how we came to this point, and where things can go from here.
  • A discussion on survival in the modern world 5 years ago I’m currently in a bit of a hiatus from Facebook, and, to some degree, from reading the news. The culmination of post-Brexit blues, the rise of Donald Trump, the constant barrage of news stories about people slaughtering each other with machine guns, knives and bombs around the world, the refugee crisis, the decline of the …