Blog

Some of my thoughts

  • Man taking notes on sheets of paper Learning to build the right thing; how you can apply user research to make your product successful 1 month ago Having worked on software development projects for a range of different clients and industries, I have frequently seen that user research is conducted poorly, or even not at all. In this piece, I conduct an in-depth analysis of how to conduct successful user research for your project, and why it is so important.
  • Close up of a "catseye" reflective road stud, in the middle of a road Seeing the road ahead — Catseyes and iterative design 1 year ago How I used a childhood memory of learning about Percy Shaw, the man who developed Catseyes, a road safety feature, in respect to learning about the value of iterative improvements on a design. Originally produced for the Scott Logic UX Design blog.
  • Office space in black and white How to improve your job search 2 years ago Sharing my experiences with job hunting in the UK tech industry Introduction On average, people in the UK tech industry change jobs every two years. Having had some experience myself of the difficulties around navigating the recruitment space, I thought I would provide some insights and tips around things I have found useful. These include …
  • How I created the user experience for my portfolio site 2 years ago For many years, I have been using my website, SableIndustries, to represent the work that I do. However, in recent years, it has been in need of an update. This piece takes you through the process I followed in order to ensure that the website echoed the design thinking that I have learned in my work, as well as the work itself.
  • User Experience Design, a personal perspective 3 years ago My own experience of user experience design User Experience Design, or UXD for short, is described in its Wikipedia entry as “the process of enhancing user satisfaction with a product by improving the usability, accessibility, and pleasure provided in the interaction with the product”. Whilst this is a sufficient summary to explain UXD in a …
  • More about me… 3 years ago Hi, nice to meet you! Introduction Part one My name is Andrew Robert Burgess, or Andy for short. I’m a User Experience Lead, having worked previously as a Graphic and Digital Designer, and a Front End Developer since I started my career in 1999. This has helped me get a really good understanding of not …
  • Designing notifications, or how we could learn to love our phones again 4 years ago Perhaps the problem isn’t the phone, but the way in which it interacts with you? Introduction Another day, another article providing a soul-searching insight into why quitting smartphones is the new quitting smoking. These articles seem to occur regularly in the media these days, with accounts of people who feel trapped by their overuse of …
  • Designing for stressful situations 4 years ago How putting yourself in the mindset of a stressed person might just save lives Introduction On Saturday 13th January 2018, residents of the US State of Hawaii received an alert on their phones. Instead of a text from their relatives, or the latest football scores, the alert gave the ominous message of “BALLISTIC MISSILE THREAT …
  • A new design for The Guardian 4 years ago This morning, The Guardian, the UK based newspaper, revealed a new design for their website and mobile apps, in conjunction with their release of their newspaper in a tabloid format, instead of the original broadsheet. Naturally, the design decisions of the team at the Guardian have been analysed, over and over, throughout the day by …
  • Talking with machines 5 years ago We've been working for some time to find ways to talk to machines, and one such method of late has been the idea of a purely conversational interface. This article provides a history of how we came to this point, and where things can go from here.